Blender Foundation
Netherlands · www.blender.org · 9 vendors
The Blender Foundation is a Dutch non-profit organization dedicated to developing and promoting Blender, a free and open-source 3D content-creation software suite. Its mission is to provide artists and small teams with a complete 3D creation pipeline. The foundation supports Blender's development through donations and community contributions.
Resilience scores
- Digital Sovereignty: 11
- Digital Resilience: 5
- Financial Resilience: 7
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Insights
Last updated 2026-08-16 · revision 2
9 direct vendors, 198 subvendors
Direct vendors by controlling owner country (sample)
- United States: 8
- Sweden: 1
Subvendors by controlling owner country (sample)
- Japan: 3
- Ireland: 1
- Israel: 1
Migration Readiness: 6/10
Assessed by AI based on technology stack characteristics (cloud-native vs legacy, containerization, microservices), regulatory environment, data residency requirements, financial stability, and vendor lock-in risks. The score ranges from 0-10, where higher scores indicate better readiness for technology migration.
The Blender Foundation demonstrates medium-high migration readiness. A primary strength is its deep commitment to open-source technologies across its product suite and internal tools (Blender, Go, Python, SQLite, Gitea, PeerTube). This significantly reduces software vendor lock-in, offering substantial flexibility in choosing cloud providers and services without proprietary licensing hurdles. The use of modern languages like Go and Python for web platforms (Flamenco, Blender Studio) also facilitates easier migration to cloud-native environments. Additionally, the absence of specified data residency requirements provides considerable flexibility in selecting cloud regions. However, significant challenges exist. The flagship product, Blender, is a large, monolithic desktop application (C++, Python, OpenGL), which is not inherently designed for cloud-native, containerized, or microservices architectures. Migrating its core functionality or delivery model to a fully cloud-native paradigm would be a complex and costly undertaking. Many internal services are self-hosted (WordPress, Gitea, PeerTube), requiring either a 'lift-and-shift' to IaaS or a substantial re-platforming effort to leverage managed cloud services. The lack of detailed financial data also makes it difficult to assess the organization's capacity to fund a potentially large-scale migration. While software lock-in is low, the identified infrastructure vendors (Dell EMC, CDN77/XS4ALL) show geographic concentration, which could complicate a multi-cloud or geographically diversified migration strategy for underlying infrastructure.
Compliance
8 in-scope frameworks identified; showing 3.
EU Digital Services Act — Assessment Required
The EU Digital Services Act (DSA, Regulation 2022/2065) applies to intermediary services including hosting services, online platforms, and very large online platforms/search engines. Blender Foundation operates several online platforms including extensions.blender.org (add-on marketplace), store.blender.org, and community platforms. However, the DSA's obligations scale with platform size and type. Blender's platforms are likely below the 'very large online platform' threshold (45M+ EU monthly active users). Micro and small enterprises (fewer than 50 employees AND less than €10M annual turnover) are exempt from most DSA obligations. Blender Foundation likely qualifies for this exemption based on its size. Risk is Low due to likely exemption from most DSA requirements.
Evidence: https://download.blender.org/foundation/Blender-Foundation-Annual-Report-2024.pdf, https://www.blender.org/about/foundation/
Dutch Civil Code — Compliant
Blender Foundation operates as a 'Stichting' (foundation) under Dutch law, registered with the Amsterdam Chamber of Commerce (KvK: 34176425). Dutch Stichting governance requirements include maintaining a board, filing annual accounts, and operating in accordance with the foundation's stated public benefit purpose. The 2024 Annual Report demonstrates compliance with these requirements: the Foundation maintains a formal board structure (Chairman, Secretary, board members, supervisory board), publishes detailed annual financial reports, and operates transparently in accordance with its public benefit mission. Risk is Low as the organization demonstrates strong governance transparency.
Evidence: https://www.blender.org/about/foundation/, https://download.blender.org/foundation/Blender-Foundation-Annual-Report-2024.pdf
GDPR (source) — Assessment Required
GDPR is definitively applicable as Blender Foundation (Stichting Blender Foundation) is legally domiciled in Amsterdam, Netherlands — an EU member state — and processes personal data of employees, donors, Development Fund members, Blender Studio subscribers, website visitors, and conference attendees from across the EU and globally. The risk level is assessed as Medium rather than High because: (1) Blender Foundation is a non-profit public benefit organization with relatively modest revenue (~€3.1M in 2024), limiting the scale of commercial data processing; (2) the organization does not sell personal data or engage in high-risk profiling; (3) it operates primarily as an open-source software distributor and community platform; (4) however, it does collect donation/payment data, user account data (id.blender.org), and operates multiple web platforms with global reach (30M+ annual visitors), which creates meaningful GDPR obligations. No formal GDPR audit evidence or DPO appointment has been publicly disclosed, which introduces compliance uncertainty. The Dutch Data Protection Authority (Autoriteit Persoonsgegevens) actively enforces GDPR in the Netherlands.
Evidence: https://www.blender.org/about/foundation/, https://www.blender.org/privacy-policy/, https://download.blender.org/foundation/Blender-Foundation-Annual-Report-2024.pdf, https://www.blender.org/about/
Financials
Three-year financials
- 2024: revenue €3.11M, EBIT -€74K
- 2023: revenue €2.55M, EBIT €131K
- 2022: revenue €2.17M, EBIT €92K
Financial Resilience Score: 7/10
The Blender Foundation demonstrates solid financial resilience for a non-profit foundation, supported by a diversified donor base, strong global brand recognition, and consistent income growth of ~13% CAGR over the last three years. Total income grew from €2.17M in 2022 to €3.11M in 2024, reflecting a ~46% increase over three years. The organization benefits from broad blue-chip corporate backing (NVIDIA, AMD, Intel, Apple, Microsoft, Meta, Netflix, Adobe, Google, etc.) alongside a healthy balance of individual donations, which reached ~40% of income in 2024, reducing single-sponsor dependency. However, the board self-declared in 2024 that reserves are below the target buffer of 3 months of cash flow (approximately €0.8M), which is a notable concern. The 2024 fiscal year also recorded a planned deficit of €74K, drawing reserves down further. The Foundation has no commercial revenue lever—by policy it does not sell products or services—meaning any funding shock can only be absorbed by cutting developer headcount or drawing on reserves. Key-person risk around founder Ton Roosendaal also persists, though succession planning is actively underway with board expansion in 2024 and planned ownership transfer of subsidiary B.V.s by end-2025. Overall, the low fixed-cost base (~85% people costs, scalable), sticky corporate support since 2019, massive user community (~20M annual downloads, 30M unique website visitors), and increasing individual donor diversification provide meaningful resilience despite the thin reserves and sensitivity to tech-sector cycles observed during the 2022-23 tech layoffs.
Key strengths: Diversified donor base with ~40% individual donations balancing ~38% corporate patron share in 2024, Broad blue-chip corporate backing from NVIDIA, AMD, Intel, Apple, Microsoft, Meta, Netflix, Adobe, Google, Consistent income growth of ~13% CAGR (2021-2024), reaching €3.11M in 2024, Low fixed-cost base with ~85% of spend on scalable people costs, Massive global user community: ~20M annual downloads, 30M unique website visitors, ~7,188 individual Dev Fund members, Strong brand and dominant position among 3D DCC tools with no product-market competition, Institutional transparency with annual reports since 2020 and statutory accounts filed with Dutch KvK since 2022
Risk factors: Reserves below the target 3-month cash-flow buffer (~€0.8M) as self-declared by board in 2024, 2024 planned deficit of €74K drew reserves down further, Sensitivity to tech-sector cycles; 2022-23 tech layoffs caused corporate donations to stall, Key-person risk around founder/chairman Ton Roosendaal, though succession is being structured, No commercial revenue lever—cannot sell products/services to offset funding shocks, ~€100K/year (~3% of income) lost to transaction fees under donation model, Regulatory exposure to EU Cyber Resilience Act discussions, Corporate concentration risk: ~38% of income from large corporate patrons
Revenue by geography
- Global (undisclosed breakdown): 100%
Revenue by product/service
- Development Fund Patron (large corporate patrons): 38%
- Generic small donations: 20%
- Development Fund Individuals: 20%
- Development Fund Corporate (other tiers): 11%
- Other large donations: 7%
- Blender Market revenue share: 4%
Workforce by country
- Netherlands: 22
- United States: 7
- Germany: 4
- Spain: 3
- Canada: 2
- China: 1
- India: 1
- Brazil: 1
- France: 1
- Australia: 1
- New Zealand: 1
- Czech Republic: 1
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